Also, he discovers that Joker has abducted Commissioner Gordon, and instructed Harley to hold him as a prisoner. Before Batman can reach the room where Harley is keeping Gordon, he is confronted by Scarecrow , who uses his fear gas to make Batman believe that Gordon was killed. He also hallucinates the bodies of Thomas and Martha Wayne, his dead parents, inside of body bags in a morgue. As Batman exits the room, he finds himself inside a nightmarish world along with Scarecrow, who has taken on a monstrous, gigantic form.
Batman defeats Scarecrow, which allows him to escape the drug induced vision and back to reality. He then locates and disables Harley Quinn, frees Gordon, and barely survives a surprise encounter with Bane by remotely ordering the Batmobile to run him over. Batman heads to a secondary Batcave he built on the island some time ago to analyze data provided by Oracle on Dr.
Penelope Young , one of the chief architects of the Titan program. Batman leaves for Arkham Mansion to find Dr. Young, who had returned there with Aaron Cash to recover her research notes. After entering the mansion, Batman learns from Oracle that funding received by Young came from the Joker, but Young attempted to back out of the deal—which caused Joker to formulate his plan to break into Arkham and steal the Titan formula.
By isolating her recent fingerprints, the Dark Knight is able to track Young to a library. Young is being held prisoner by a newly re-escaped Mr. Zsasz, but Batman successfully knocks him out and frees Young. Penelope informs Batman that she worked out of a lab in the Botanical Gardens, but is promptly killed by a booby trap left by the Joker. Batman rescues warden Sharp and tracks down Harley Quinn, dispatching her guards and locking her in an isolation cell. Batman succeeds in destroying the production facility, however, and seeks out Ivy to help create an antidote for the Titan.
While Batman is in transit, Joker injects Ivy with Titan, causing her plants to wreak havoc throughout the island. Once he has collected enough samples, Batman makes his escape by blowing up a section of the floor and plunging Killer Croc into the bowels of Arkham.
Batman succeeds in shutting down the pumps that control the water flow and continues to the gardens to take care of Ivy. The deranged villainess confronts Batman from within a giant, carnivorous plant.
Eventually, the Dark Knight succeeds in blasting Ivy out of her pod and injecting her with the Titan antidote, causing the plants that have infected the island to wither and die. He tries to shoot Gordon with a Titan-filled dart, but Batman dives in front of the bolt and takes it himself.
Despite the Joker's encouragement to turn into a monster, Batman manages to fight off the transformation through sheer force of will. Joker, frustrated that his perfect night has been ruined by Batman, injects himself with Titan, transforming into a pale monstrosity with razor-sharp claws and a wicked green Mohawk. The Joker brings Batman and Gordon to the roof, where they battle in an electrified combat ring.
Batman uses the last of the antidote on himself, leaving Joker in his transformed state and forcing them to do battle mano-a-mano.
Eventually, Batman succeeds in eliminating the Joker with an explosive punch to the face, leaving the insane criminal to be carted away by Arkham security after the transformation wore off, that is and put back in his cell. As the night ends, the Titan-infused inmates begin to return to normal and the escaped prisoners are locked up.
Gordon is reunited with his daughter via radio and thanks Batman for his service to the city. The Dark Knight climbs into the Batwing and flies off into the night, ready to face whatever evils Gotham throws his way. A post-credit shot features a box of Titan floating in the bay, where the hand of either Bane, Scarecrow, or Killer Croc reaches up from the water and grasps the box. Batman: Arkham Asylum's gameplay focuses on the three key concepts that the title character is most famous for: his prowess in hand-to-hand melee combat, silent elimination of enemies from the shadows, and genius skills in investigation, which have earned him the title "the world's greatest detective.
The combat in the game relies on players combining different movements and attacks to help them take down a small and large groups of enemies in a free flowing and fluid combo system that allows players to pick and choose between targets at will.
For example, stunning an enemy by swiping them in the face with Batman's cape will give the player time to counter an incoming attack from another enemy, which may result in Batman delivering a takedown maneuver with some gymnastic style as he moves to deal with the next enemy.
Combining attacks, stuns and counters allows players some diversity in how they handle multiple enemies and combat in general. Additionally, the combat contains some RPG elements in the form of experience points which are gathered by fighting and performing various combos. Accumulating experience points helps towards upgrading Batman's arsenal of gadgets and obtaining more advanced fighting techniques.
There is a circular meter running underneath the health bar which fills up as the player gains experience points, so players are aware how close they are to their next opportunity to level-up. The health bar appears only during combat and will replenish itself whenever Batman gains experience points; nearly all enemy encounters will reward enough XP at the end of the fight to fully replenish Batman's health, but there are a very small amount of environmental hazards that can damage Batman and then leave him with no immediate way to regain his health.
A stealth gameplay mechanic is featured in certain sections of the game, but the player is encouraged to do more than simply avoid contact with enemies.
The stealth gameplay has been dubbed "predatory" gameplay, where the player's goal is to intimidate and strike fear into their enemies, to hunt them from the shadows rather than merely hiding from them as in the traditional stealth genre.
Players may eliminate enemies using silent takedowns, explosions, and environmental fixtures such as gargoyles, fragile walls and glass ceilings. Players can use the bodies of enemies or their cries for help to attract the attention of other enemies in the area or, later in the game, special collars that create an alarm as soon as an enemy is unconscious.
This can allow Batman to slip through a doorway without being noticed, or stalk and lay a trap for enemies that have come to inspect a fallen comrade's body. Players will be able to use Batman's visor and turn on Detective Mode, which will tint the screen blue and highlight points of interest such as door switches that Batman can interact with. Detective Mode also identifies enemies, even if they are behind cover and informing the player whether the enemy is armed, or about to attack.
Using the visor will provide players with a tactical advantage and the ability to plan out a course of action before engaging enemies in combat.
The visor also identifies vulnerable areas in the environment that Batman may interact with using his various gadgets, allowing the player to complete the various puzzle solving aspects of the game as well. Detective Mode was one of the few points of the game that was met with criticism, as leaving it on at all times was the most straightforward way to play the game, but left the player viewing the world with a blue, artificial tint, with the carefully modelled features of enemies obscured by the image of their skeletons.
Batman collects a multitude of gadgets throughout the game, many of which may be utilized both in combat and exploration. The Grapnel Gun is a gas-powered pistol that fires a piton attached to a high-tension wire, which has the ability to retract that line while accommodating the weight of the user.
It has the ability to penetrate or affix itself to most surfaces and provide a stable anchor for the Dark Knight to elevate himself to a more desirable position.
One of Batman's signature devices, the Batarang is a boomerang -like throwing weapon shaped like a bat. The player begins the game with a single Batarang. During exploration, the Batarang may be used to stun enemies that are not aware of Batman's presence, to activate otherwise inaccessible buttons, or to cut down hanging enemies. During combat, striking an enemy with a Batarang stuns them for a brief time, allowing Batman to continue a combo or move on to another foe.
The Batarang may be upgraded over the course of the game into the Double- and then Multi-Batarang, eventually allowing Batman to carry and throw up to three Batarangs simultaneously. A fully-upgraded Multi-Batarang may be used to stun up to three enemies at a time. The Sonic Batarang is a separate Batarang that can be used to attract the attention of guards.
Rather than being used to bludgeon and stun enemies, the Sonic Batarang will emit a loud, high-pitched noise once it is embedded in a surface, drawing the attention of curious guards to the area, making it the perfect bait for traps utilizing the Explosive Gel. However, even the Joker's henchmen aren't stupid enough to fall for the same trick more than once, and if a second Sonic Batarang is used in the same Invisible Predator sequence, the guards will simply shoot it from a distance and mock Batman.
Once upgraded, the Sonic Batarang can overload the suicide collar of a nearby enemy, knocking him out as well as stunning any nearby enemies. The Batclaw is a strong grappling hook that Batman can use to pull far away objects towards him. It may also be used to grab enemies and remove ventilation ducts. The Batclaw is later upgraded such that three ropes are used to grab things allowing for Batman to break walls from a distance, or alternately, to grab onto three enemies at once.
The Explosive Gel, as its name implies, is a jelly-like substance that Batman can spray onto walls and floors, and remotely explode later when he chooses to do so. It has three charges and so only three Explosive Gels can be planted at one time. A later upgrade allows Batman to individually explode a planted gel independently of any other planted gels. Although the Dark Knight is almost always a grim, stoic defender of justice, he shows a rare moment of whimsy while using the Explosive Gel; when placing a gel charge on a floor or wall, he sprays it in the shape of a bat.
The Line Launcher is a gas-powered pistol that fires two pitons in opposite directions attached to high-tension wires. Whereas the Grapnel Gun is designed to quickly move the user to a higher position in the environment, this device is concerned with the quick traversal of lateral obstacles.
The two pitons bury themselves in parallel objects and allow the user to "zip" between the two points, after which the pitons release and the lines wind back into the device.
Optionally, Batman can collect trophies hidden by Edward Nigma a. In addition to trophies, Batman may find interview tapes of the key villains and hidden plaques from "The Spirit of Arkham" that Batman can translate, illuminating the dark history of Arkham Asylum. I beat the game,on easycan i start a new game? All i got was the challenge mode and ofcourse the option to continue the previous game just to collect the trophies and stuff. Accepted Answer.
You have to start all over again. Mikecall - 12 years ago - report 0 0. Sign Up for free or Log In if you already have an account to be able to ask and answer questions. Question Status Do you keep your upgrades after you beat the game? You will hide and attack. There are other games that you might want which is also similar to this one and it is called League Of Legends Patch. I am download the batman arkham asylam but when i run the game this problem.
Unable to extract Batman Arkham Asylum Game. Batman Arkham Asylum is a game based vigilante of a city called Gotham. New version download.
The graphics and visuals of Batman Arkham Asylum Crack PC Game is truly amazing and the best thing about this game is that there is too much darkness but you will have certain tools and skills that will help your advantage to see in the dark.
Background music and sound effects of the game are really up to the mark and stop right in accordance with the scenario.
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