There is a choice of faction - French or Germans. We can go through single game missions as a great fighter. Each mission gives you a choice - sit back, waiting for the enemy to retreat, or go to the front and immerse yourself in the depths of combat. The game allows you to constantly upgrade your combat weapons and strategic skills. As you progress, you can get battle points.
When selecting factions, we are given access to the formation of troops and character. Each player has individual skills and abilities that will be used to maximum effect throughout the playthrough. The game features extensive locations that will pose numerous challenges for movement.
These authentic WW1 shooters let players choose from a range of squads from across the war, as they fight for control of the ever-changing frontlines.
For Verdun, we carried out extensive field research at the battlefield itself and were advised by knowledgeable historians to make sure the individual elements in Verdun are as historically accurate as it can get.
Uniforms have been recreated to the tiniest detail, the weapons are modeled to exact references and the maps use realistic props and terrain layouts. Everything in the game has been tailored to recreate the grim atmosphere so typical of WW1, from the immersive interface and war torn maps to realistic sounds. In the Frontlines game mode, players can choose to join one of the 2 historic sides of the First World War, the Central Powers and the Entente.
Each side fights over a turn-based frontline map that consists of multiple sectors that can be captured by either side. Staying true to the typical attrition warfare of that time, both sides attack and counter-attack each other in turn, so you will be forced to defend each captured sector of trenches. The battles fought over these sectors are fought in a FPS battle. In such a battle each player, from either the Central Powers or Entente side, is part of a 4-man squad.
There are up to 12 squad types that the players can choose from. Pavlov VR. Players in a squad can then choose one of the available classes that is determined by the type of squad he joined. Each class has a different role within a squad, and each squad has in turn their own specific tactic. As a squad earns more experience, perks, equipment, uniforms and even classes become available to the squad members.
Experience is divided among the squad-members, rewarding those that stick together with the same players. As a squad gains more experience, they will also visually change, getting more advanced uniforms. Attrition Warfare game mode This is a variant of a team deathmatch battle.
Each team, the Entente and the Central Powers, start with a number of tickets. These represent the amount of manpower that each side has at its disposal. Every time a player is killed and respawns, a ticket is deducted from the side he belongs to.
The game takes place on the Western Front between and , in one of the bloodiest conflicts in world history — inspired by the infamous Battle of Verdun in The vicious close quarters nature of trench warfare means that skill with a bayonet can be as vital as good aim with a rifle. The game offers 5 distinct game-modes with many historically accurate features such as realistic WW1 weaponry, authentic uniforms, horrendous gore, and maps based on the real battlefields of France and Belgium.
The dynamic Frontlines game mode features 64 players taking turns to go over the top and attempt to capture the opposing trench line.
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